
If loser is part of a federation, branch offices on other members' planets are kept. Corporate empire gains 1000 Energy per branch office.Īll branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Gain 1000 Energy per branch office.Ĭorporate empire closes all branch offices on the attacker's planets.

Take 250 Energy and Minerals from the loser for every planet they control, even if they didn't have enough. If at least 1 colonized system is fully occupied, then all systems fully occupied by the attacker will be turned into an empire with the attacker's ethics and the Liberated origin. Authority is also shifted to that of the winner unless the winner has Corporate authority. Loser is forced to shift ethics towards those of the victor and will leave a federation if it's part of one. War philosophy policy set to Liberation Wars.If the loser had the Supremacist Diplomatic Stance policy, it is changed to Belligerent. Loser loses all of its Influence, gains −33% monthly influence gain and 10% happiness for 10 years. Target is at offensive war with a Galactic Community member.Target is not a member of the Galactic Community.All systems occupied by the loser are returned, regardless of claims.Įach side keeps all systems they have fully occupied if they have claims on them. Gain control of all systems with claims from the loser, even if not occupied. In case of status quo the defender will retain its capital system regardless of occupation. Status quo effects do not include the defender's capital. Once a war is declared, the attacked empire has a year to choose its wargoals. Each casus belli grants access to at least one type of wargoal, which represents the purpose of the war. In order for an empire to start a war, it needs a Casus Belli – a reason to declare war. Like telling me what each ark ship specializes in.Casus belli and wargoals I feel like doing this way made me more connected to the individual "Champion" ships.Īlso, having a small description for ships in the main/quick start tab would be nice. Reach a certain level and it levels up, getting a new visual appearance and having more weapon slots. I meant upgrading them like in the first game.Ĭustomization screen, you select what weapons go where. Yeah, I knew about upgrading it that way.

You need both research points and Ark points. It's near the bottom with the metal extractor.
#AI WAR 2 CLAIM SHIPS UPGRADE#
You can upgrade the Ark ships in the Tech screen.
#AI WAR 2 CLAIM SHIPS HOW TO#
You can't kill it if it out-heals your damage.Īnyone know how to open the upgrade screen for the Ark Ships?Īlso, I need wormholes, to fight enemy factions/lore! Nearly one-shots everything at mk1, doubled most stats at mk2 Orchard seems like the best, as it heals itself by how much damage it does. Originally posted by Vanilla:I've only just started messing with the game.
